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Hand Rankings



Hand Rankings

ROYAL FLUSH: The top five cards of one suit in consecutive order. The best hand in poker. If your lucky enough to see a real one. Be sure to push all your money into the middle because you can't be beat.


STRAIGHT FLUSH: Any five cards of the same suit in consecutive numerical order. Ties are decided by highest straight. Ace can play Hi or Lo but straight cannot "turn the corner" eg. K-Q-A-2-3.

 

 


FOUR of a KIND or also know as( QUADS ): Four cards of the same value. Our example shows four kings with an ace kicker. The kicker doesn't matter much since you can only be beat by higher quads or a straight flush.


FULL BOAT: Any three cards of the same value, plus any pair. Ties are broken by the highest value of the three cards.


FLUSH: Any five non-consecutive cards of the same suit. Ties are broken by the highest flush card.

 

 


STRAIGHT: Any five consecutive cards of different suits. Ties are broken by the highest card. Ace can play Hi or Lo but straight cannot "turn the corner" eg. K-Q-A-2-3

 


 

THREE of a KIND - or also know as a ( SET ): Any three cards of the same value. Ties are broken by the highest set. Our example shows three 7's also know as "the slot machine" for obvious reasons.


TWO PAIR: Two cards of the same value combined with another two cards of the same value. If the higher pair is tied the second pair decides. Our example shows "the Dead Mans Hand". Wild Bill Hickok was shot to death during a poker game while holding aces and eights.


PAIR: Any two cards of the same value. Ties are decided by the higher pair. If the pair values are tied the player with the highest second card (kicker) takes the pot.


HIGH CARD: If no other hand is achieved the player with the highest card wins.

Poker Rules

Basic Poker Rules

 

For playing Poker use a standard pack of playing cards, 52 cards (there are some poker games that uses more or less depending on the variations such as adding wild cards like jokers). The card ranking is as follows Ace (the highest), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2 (the lowest), Ace (this may also be the lowest card depending on the variations you are using, but it is usually the highest).

 

There are four suits (spades, hearts, diamonds and clubs). No suit is higher than another. All poker hands contain five cards, the highest hand wins.

The number of cards dealt is dependant on what type of game you are playing. On the left there is a list of the most popular types of poker along with their specific rules.

 


Games Rules:


Texas Hold 'em In Texas Hold'em:Each player is given 2 pocket cards. The game continues with a total of 5 community cards face up, first 3, then 1 after the other. Between each deal there is a round of betting.

 

Hold'em is played with two blinds (a bet before the pocket cards are received). The first two players after the dealer pay the blinds. The small blind is posted by the first player and the big blind by the second. In heads-up games, the player seated after the dealer pays the big blind. The first two betting rounds are played with the lower limit while the last two rounds of betting are played with the higher limit.

 

 

Omaha: Omaha is a poker game derived from Texas Hold’em. Each player is dealt four cards ("hole cards"), which belong only to that player. Five community cards are dealt face-up on the "board". All players use three of the five community cards together with two of their hole cards to make the best five-card poker hand.

 

Omaha Hi/Lo: The player with the best five-card hand for high wins half the pot, and the player with the best hand for low wins the other half. In Omaha, players must use two and only two of their four hole cards in combination with three cards from the board. In the event of identical hands, the high and low shares of the pot will be equally divided between the players with the best hands. In the event that no hand qualifies for low, the best hand(s) for high wins the pot.


For a five card hand to qualify for low, it cannot include cards higher than 8 or contain any pairs. Aces can be used for both high and low. When comparing low hands, the winner is the hand with the lowest high card, thus 3, 4, 5, 6, 7 is better than Ace, 2, 3, 4, 8. The best possible low hand is Ace, 2, 3, 4, 5.

 

 

In Seven Card Stud: Players are dealt seven cards throughout the course of the hand, but only the best five-card hand possible for each player is used to determine the winner.

 

Before a game of Seven Card Stud starts, all players ante a nominal amount, for example $1 in a $10-$20 game. Each player is dealt two hidden hole cards and one exposed card. The player with the lowest exposed card is the "bring-in", and is forced to make a wager of either a half a small bet or a full small bet (for example, either $1 or $2 in a $2/$4 game). Action continues clockwise around the table until betting is complete for the round.

 

In the unlikely event that all 8 players are still in the hand on the river, the total number of cards needed for all the players to receive their own card would not be available in a standard deck of cards. In this case the river card is dealt face up on the table and it will be used as a community card.

 

Seven Card Stud Hi/Lo:The player with the best five-card hand for high wins half the pot, and the player with the best hand for low wins the other half. In the event that no hand qualifies for low, the best hand(s) for high wins the pot.

 

5 Card Draw: In 5 Card Draw, players are dealt five down (concealed) cards each. After the first round of betting, all remaining players are given the option of drawing (changing) one or more of their cards. After a second round of betting, the game goes to a showdown. The player with the best high hand wins.

 

5 Card Draw is played with two blinds (forced bets), paid by the first two players seated after the dealer.

 


Available Betting Structures:

Limit: In structured limit games, the only valid bet/raise is the current limit, for example $5 on the first two rounds in a $5-$10 Hold'em game. There may be a maximum of 4 bet/raises in a round of betting. This includes a bet, raise, re-raise and a cap.

 

No-Limit: In no-limit, a valid bet/raise must be at least the higher of the current limit and the last bet/raise. No higher limit is available, other than the players’ credits. No maximum number of raises exists.

 

Pot-Limit: In pot-limit, the valid bet/raise must be at least the higher of the current limit and the last bet/raise. A pot-limit bet/raise may be at highest the value of the pot, plus all bets at the table including the current player's call. No maximum number

Poker Tips

Poker Tips

Pay attention.  Watch who's playing in an aggressive or loose way and who's playing tight, try to play the loose players and avoid the tight players, unless you've got a strong hand.

 

It's a game of position  You can make a bet at one position at the table and have it be a great bet, but if you made the same exact bet from a different position at the table and it could be a terrible bet. Position is everything in Texas Hold'em.

 

Watch the chips.  Always be aware of everyone's chip count. Know who has more chips than you and play more carefully against them - a mistake could knock you out. It's usually better to play pots with players who have fewer chips than you do.

 

No match.  If your cards don't match any of the community cards, throw your hand away when someone else bets. You bluff by making big bets, not calling big bets!

 

Ace in the hand.  Don't play every time you have an ace in your hand. However, play an ace if it's accompanied by a card of the same suit or by a 10 or higher.

 

Hands to stay with before the flop.  Play with pairs (7-7, 9-9), two face cards (K-Q, Q-J), or hands that can make both a straight and a flush (8-9, 6-7 of the same suit). Be patient and fold other hands, unless you're in the blind.

 

Good hand? Bet strong.  In no-limit Texas Hold'em, players can bet all of their chips at any time, so bet aggressively when you have a good hand.

 

Watch and wait.  Play fewer hands when you're one of the first players to act, because you'll be 'out of position' and vulnerable to raises from the remaining players.

 

Wait your turn.  Do not act until it is your turn; play proceeds clockwise at the poker table.

 

Be a 'bettor,' not a 'caller'.  Being aggressive is good.

 

Call their bluff.  If someone raises in a late position (near or on the button), re-raise them a good amount if you are on the blind. Chances are, they don't have a big hand and they're just trying to steal your blinds. (This style of play, known as going 'over the top', is probably the strongest play one can make in no-limit Texas Hold'em.)

 

Be patient.  The biggest mistake most players make is to act too quickly. When you're making an important decision pause to think about how the betting has gone and what your opponent might have. Take your time.

 


Poker Table Seating Tips

After Loose Players.  If you have a chance to watch the table before sitting down, try to sit to the left of (after) the most aggressive (loosest) player at the table. That way, if they raise aggressively, you will be saved having to call and fold on a questionable hand.

 

After the Big Fish.  The player at the table with the most money may be a fish with more money than brains, or they may be the best player at the table and have legitimately won all that money. In either case, you want to be immediately after them, so that you can make your decisions based upon their raises, which are likely to be frequent and sizeable. The last thing you want is someone like that after you constantly raising your bet, frequently forcing you to fold after having already made an investment into the pot.

 

After an Out-of-Position Player.  If you can see that someone frequently plays out of position, betting with mediocre cards in early position, or folding too often in late position with a table full of players, then you want to play after them. I know of a couple of players who love flush draws even in early positions, so I try to sit to the right of them. Playing out of position is the sign of a bad player, and you should take advantage of them before someone else does.

 


Poker Tells..

Poker Tells are important features for any successful poker player to learn and apply. A tell, is any tendency, attitude, or physical reaction that provides your opponents more information about the strength of your hand. We have compiled a list below of the most recognizable tells you will encounter at the tables:

The truth lies in the eyes.  When you are in the card rooms or you are enjoying poker on television you will generally see a number of players at the tables sporting hats, sunglasses or sometimes players will be wearing both. The reasoning behind this, other than the sole purpose of advertising is that those players know that the eyes rarely tell a lie. For instance, when players are holding big pocket cards they will typically give them a little longer glance than usual. So, keep your eyes on your opponents' eyes throughout the rounds.

Facial expressions.  The stare down is a common trait that many poker players use as a way to try and intimidate their opponents, and to try and get a read on what their opponents' are thinking. Many players try to avoid the confrontation of a stare down, and one way they do this is by wearing a hat and looking down at the table. Some players will wear hats and shades so if they do get confronted with a stare down they are really not providing their opponents with much information. Often times, players will try to study your face to locate signs of nervousness (such as twitching, or repetitive swallowing) to try and get any type of information on you with regards to the strengths of your hand, whether it's strong or weak.

Weak is strong/strong is weak.   You will find that many players sitting at the tables like to believe they are actors starring in a major motion picture in Hollywood. The acting comes in to play when players have weak hand and they like to play it off as if they have big hand, and when they have a weak hand they try to make like they have the nuts. You will also find that players will sometimes pretend to lose interest in a hand when they have a real strong hand and they will come up with comments like "is it my bet", "how much is it to me", or "Ah why not, might as well gamble". Remember, every player should know when it is their turn to play and when they should be betting. Just keep in mind that everybody's actions are a reflection of what they are holding.

Signs of distress.  Often times when players get confronted or they know a confrontation is coming they will generally suffer from distress. During periods of distress, players will sometimes display changes in their physical appearance, such as: the flexing of muscles, dilated pupils, and a dry throat. Typically these physical changes occur when a player is sitting on a big hand. A good way to determine the strengths of your opponent's hands is to listen to your opponents' voice when they announce their intentions, or even when you confront them on a hand. Their voice will tend to get just a little bit higher. Another situation that the professionals use a great deal is they look at the vein on the top-side of their opponents face, and this shows the changes in blood pressure.

Shaking of the hands at crunchtime.  This is also another result of distress. You might sometimes notice that when players have big hands their hands begin to shake, and that represents a sign of nervousness. You need to watch how your opponents play with their chips (is it faster or slower than normal), as well as if players fumble their stack of chips when they are moving them into the pot (if they are nervous, they sometimes will drop a few chips, or even knock over a portion of their stack). This is not an intentional tell and it almost always means a huge hand, and they are excited.

Chip glancing.  This topic encourages you to shift your focus to your opponents' eyes once again. Typically the first instinct of many players when they have made something on the flop is to take a peak at their chip stack (they are already figuring out their attack). This will tell you that your opponent has something, so focusing in on your opponents' eyes will tell you a lot.

Staring through the flop. This is the total opposite of the previous tell, as player's takes glances at their chips when they hit big, more often than not player's will stare blankly at the flop when they miss it. Typically when a player is looking at the flop like he's trying to find some sort of hand in there, it means he's missed.>

Repetitive betting patterns.  Poker players, especially amateurs, will almost always bet certain amounts in certain situations. This happens because they think that the amount they bet is the right amount for that situation. So be aware of what they bet when they have top pair after the flop, or if they have the nut flush draw. These betting patterns will give you a good idea of what their next bet could potentially mean.

A second look at their holecards.  This most often occurs when a flop comes out with all of the cards representing the same suit. Then the player takes a second glance at their pocket cards. They are checking to see if one of their cards matches the suit on the board. It usually means that their cards aren't suited, and they do not have the flush but they may well have a flush-draw.

Player's table posture.  A lot of times the posture of a poker player can give you plenty of information. For example, once the cards have come up and you notice a player all of a sudden slumps their shoulders this is usually a reflection of a weak hand. But, if a player all of a sudden sits up high in their chair and becomes very alert, this represents a sign of strength.

The player's chip stacks  When you first arrive at a table take a moment and study the way your opponents have arranged their chip stacks. The player's that have unorganized chip stacks typically represents a loose aggressive player. On the other hand, a player that keeps their chip stacks nice and organized is generally a reflection of a tight conservative player.

Poker Groupings/Outs
 

Starting hand Grouping

The most common mistake the novice players make is playing too many hands. Playing any two-suited cards, any ace or king, or weak hands like 76 off-suit is a sure way to lose money over the long run.


A good player is disciplined, and waits to play good cards. Playing smart poker is frequently boring. A good player typically sees the flop less than 25% of the time, the rest of the time they are studying their opponents and observing what sorts of cards they typically play.

 

Sklansky and Malmuth have published (in Hold'em Poker for Advanced Players, a must-have book) one of the most widely regarded groupings of starting hands.

Group 1: AA, KK, QQ, JJ, AKs
Group 2: TT, AQs, AJs, KQs, AK
Group 3: 99, JTs, QJs, KJs, ATs, AQ
Group 4: T9s, KQ, 88, QTs, 98s, J9s, AJ, KTs
Group 5: 77, 87s, Q9s, T8s, KJ, QJ, JT, 76s, 97s, AXs, 65s
Group 6: 66, AT, 55, 86s, KT, QT, 54s, K9s, J8s, 75s
Group 7: 44, J9, 64s, T9, 53s, 33, 98, 43s, 22, KXs, T7s, Q8s
Group 8: 87, A9, Q9, 76, 42s, 32s, 96s, 85s, J8, J7s, 65, 54, 74s, K9, T8

 

A few notes on the above groupings - ATs means Ace Ten suited, AXs means any Ace and "X" card that are suited.

 

In order to understand when to play any of the above hands, you must be conscious of your position and the other players actions before you. (The position is in reference to where you are relative to the button.)




Probability is a huge factor in texas hold 'em. Players use odds to determine their actions. The chances of finishing a flush or a straight, the probablity of getting an overcard, the percentage of times you're going to flop a set to match your pocket pair are all important factors in poker. Knowledge of these statistics is key to winning. In online games especially with very few (if any) tells, statistical knowledge becomes the main factor when choosing whether to bet, call, or fold.


Terms that you'll hear whenever you're talking about poker odds...
Outs The number of cards left in the deck that will improve your hand. "I had four spades on the turn, so I had only 9 outs left to finish that flush."
Pot Odds The odds you get when analyzing the current size of the pot vs. your next call. "There's $100 already in the pot, and only another $10 bet coming at me, so my pot odds are good if I hit that flush."
Bet Odds The odds you get as a result of evaluating the number of callers to a raise. "With a 1 in 5 chance of hitting it, and knowing all six of these guys are will call my bet, my bet odds are good too."
Implied Odds The odds you are getting after the assumed result of betting for the remainder of the hand. "Since I think these guys are going to call on the turn and river, my implied odds are excellent."


The Odds chart below shows the percentage and odds of making your hand based on your number of outs.

Out Chart

Number of outs

After Flop

Two cards to come

After Turn

One card to come

 

Percentage

Odds to1
against

Percentage

Odds to 1 against

1

4.3

22.4

2.2

44.5

2

8.4

10.9

4.3

22.3

3

12.5

7

6.5

14.4

4

16.5

5.1

8.7

10.5

5

20.3

3.9

10.9

8.2

6

24.1

3.1

13

6.7

7

27.8

2.6

15.2

5.6

8

31.5

2.2

17.4

4.7

9

35

1.9

19.6

4.1

10

38.4

1.6

21.7

3.6

11

41.7

1.4

24

3.2

12

45

1.2

26.1

2.8

13

48.1

1.1

28.3

2.5

14

51.2

0.95

30.4

2.3

15

54.1

0.85

32.6

2.1

16

57

0.75

34.3

1.9

17

59.8

0.67

37

1.7

18

62.4

0.6

39.1

1.6

19

65

0.54

41.3

1.4

20

67.5

0.48

43.5

1.3


You will find that you can easily remember a few of the most common situations for outs such as the four flush or straight draw but there has to be an easier way than memorizing the figures for every number of outs. The good news is that there is a way to get a good estimation of the odds.

The Rule of Four -Two.

The rule of four-two, as I like to call it, is an easier way to figure the odds for any situation where you know your outs. It is not completely accurate but it will give you a quick "ballpark" figure of your chances for making a hand. Here is how it works.

With two cards to come after the flop you multiply your number of outs by four. With one card to come after the turn, you multiply your number of outs by two. This will give you a quick figure to work with. If you have a four-card flush after the flop you have nine outs. With two cards to come, you multiply the nine by four and you get 36 percent chance of making the flush. The chart shows the true odds at 35 percent. With one card to come you multiply nine by two and get 18 percent. The chart shows that the true figure is 19.6. It is not completely accurate but it is pretty close, and it is an easy calculation to do in your head.



My Holdem Pre flop starting chart

My Holdem Pre Flop Chart

Starting Hand Nicknames

Starting Hand Nicknames

American Airlines
Pocket Rockets
Bullets

Cowboys
King Kong
Kangaroos
Ladies
Whores
Sigfried and Roy
4 Tits
Hilton Sisters

Jay Birds
Hooks
Fish Hooks
One-Eyed Jacks: Disabled Veterans

Dimes
Hillsides
20k
Popeye's
Phil Hellmuth
Pocket Snowmen
Two Fat Ladies
Doggie Balls
Racetracks
Sunset Strip
Walking Sticks
Route 66
Kicks
Presto
Speed Limit
Magnum
Colt 44
Sail Boats
Crabs
Ducks
Pocket Swans


Big Slick in a Suit
Big Slick
Anna Kornakovia
Santa Barbara
Little Slick
Doyle Brunson
Big Chick
Blackjack
Ajax
Johnny Moss
Dead Man’s hand Suited:
Royal Couple
Marriage
Offsuit:
Mixed Marriage
Kojak
King John
Tucson Monster
Dog
Fido
Canine
What a Dog
Commander Crab
King Crab
OJ (It's a killer)
Maverick
Robert Varkonyi
Quint
Computer hand San Francisco Busboy
Gay Waiter (queen with a tray)
Motown
Jackson Five
Flat Tire
Ochoa Broderick Crawford
Over and Out
Roger That
Convoy
Doyle Brunson
Texas Dolly
Oldsmobile
Dolly Parton
Hard Working Man
Montana Banana
Union Oil Beer Hand
Big Lick
Dinner For Two
The Good Lover
Good Position
The Rabbit
Heinz Jesse James
Colt 45
Jane Russell
Baskin-Robbins Jack Benny
Raquel Welch Hooter Hand
Mississippi Slick
Can of Corn
Twiggy    

 

Poker Glossary

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Poker Glossary

When you're playing poker, you may come across words that are unfamiliar. To help you learn the lingo of poker, we've developed a handy glossary of poker terms. To help you understand the relationships between these terms, we've built links between many of them. Simply press your browser's 'back' button to return to your previous position in the glossary.

A

Aces Full
A full house with three aces and any pair.
Ace-high
A five-card hand that contains one Ace, with no straight or flush or a hand with no pair in it.
Aces Up
A hand that contains two pairs, one of which is a pair of Aces.
Act Action
Checking/Betting/Raising. A game in which players are playing a lot of pots is considered an 'action' game.
Active Player
Any player who is still in the hand.
Aggressive
Adjective to describe a player who raises and re-raises and rarely calls.
Ajax
The name of an Ace and Jack in the pocket, suited or otherwise.
All-in
When a player bets all his/her chips.
American Airlines
Two Aces.
Angle
An action that isn't against the rules, but still incorporates unfair tactics.
Angle-shooting
Using unfair tactics.
Ante
Money placed in the pot before the hand is begun.

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B

Bad Beat
When a hand is beaten by a lucky draw.
Backdoor
Making a hand other than the one intended. Example: Having J/10 of Clubs with a flop of A of Clubs, 5 of Clubs, 6 of Spades. The turn and river are K & Q of Hearts. You made a straight instead of the intended (and more likely) flush.
Backraise
A re-raise from a player who originally called.
Bankroll
The amount of money you have.
Belly Buster
A draw and/or catch to an Inside Straight.
Bet
To place chips into the pot.
Bet Odds
The odds you get as a result of evaluating the number of callers to a raise.
Bet the Pot
When a player bets the amount of the pot.
Bicycle or Bike
A straight: A-2-3-4-5.
Big Blind
A designated amount that is placed by the player sitting in the second position, clockwise from the dealer, before any cards are dealt. (Players joining a game in progress must post a Big Blind, but may do so from any position.)
Big Slick
A hand that contains an A-K.
Blank
A useless card.
Blind
The bet(s) that must be made by the two players sitting directly to the dealer's left which will start the action on the first round of betting. The blinds are posted before any cards are dealt. (A 'Blind' bet is one that is made without looking at your cards.)
Blind Raise
When a player raises without looking at his hand.
Bluff
To make other players believe that one has a better hand than he/she might otherwise have, by betting or raising.
Board cards
The cards that are dealt face-up in a poker game for all players to see. In flop games, five cards are dealt face-up in the center of the table. In 7 Card Stud, four cards are dealt face-up in front of each player.
Boat
A full house.
Bottom Pair
When a player uses the lowest card on the flop to make a pair with one of his own cards.
Broadway
An Ace high straight (A-K-Q-J-10).
Bring-in
The forced bet made on the first round of betting by the player who is dealt the lowest card showing in 7 Card Stud and Stud 8 or Better. In Razz (Lowball) it is the highest card showing.
Bring It In
To start the betting on the first round.
Broomcorn's Uncle
A player who antes himself broke.
Bullets
A pair of Aces.
Bump
To raise.
Button
Also known as the dealer button, it is a small round disk that is moved from player to player in a clockwise direction following each hand, to theoretically indicate the dealer of each hand.
Buy-in
The minimum amount of money required by a player to sit down in a particular poker game.

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C

Call
Matching the bet amount.
Call Cold
To call both a bet and raise(s).
Calling Station
A passive and loose player who does not raise much, but calls more than he or she should.
Cap
To take the last of the maximum amount of raises allowed per round of betting.
Card room
The room or space in a casino where poker is played.
Cards Speak
Your hand is the most favorable possible combination of cards, no matter how you call it.
Case Chips
A player's last chips.
Cash Out
To leave a game and converting chips into cash.
Check
When it's a player's turn to act and there has been no action in front of them and he opts not to bet, he 'checks.'
Check-raise
When a player first checks and then raises in a betting round.
Chop
To return the blinds to the players who posted them and move on to the next hand if no other players call. It also means to 'split the pot'.

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D

Dead Man's Hand
Two pair - Aces and Eights (The hand Wild Bill Hickock was holding when Jack McCall shot him in the back).
Dealer
The man or woman who handles the cards, gives out the pots, and monitors the game.
Dealer's Position
Being the last to act in a betting round. On the button.
Diamonds
One of the four playing card suits. Formerly representing merchants.
Disconnect Protection
A tool to protect players in the event that their internet connection is lost while involved in a pot.
Dominated Hands
Hands that are okay to play, but tend to lose against similar non-straight/flush hands. Example: A2 is dominated because against other hands with an Ace, it loses or draws without improvement.
Dominating Hands
Primo hands that are not only good, solid hands, but have lots of room for improvement.
Door Card
This is the first exposed card, or 'up' card, in a player's hand in Stud games.
Down Card
Hole cards, or cards that are dealt face down.
Doyle Brunson
It's a Hold’em hand consisting of a 10-2 (Brunson won the World Championship of Poker two years in a row with these cards).
Draw Lowball
Form of poker where each player is dealt five cards with the option of discarding one or more and replacing them with new ones - the low hand wins.
Draw Poker
Form of poker where each player is dealt five cards down, with the option of discarding one or more and replacing them with new ones to attempt to make a better hand.
Drawing
Playing a hand to improve.
Drawing Dead
A drawing hand that will lose even if it improves.
Drawing Hand
A hand that needs improvement to win. Usually to a straight or flush.
Drop
Fold.
Ducks
A pair of Twos.
Deuces
A pair of Twos.

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E

Early Position
Position on a round of betting, where the player must act before most of the other players at the table. (It's considered the two positions located to the left of the Blinds.)

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F

Fifth Street
Also known as the 'river' card. In flop games, this represents the fifth community card on the table and the final round of betting. In Stud games, this is the fifth card dealt to each player and represents the third round of betting.
Five-card Draw
A poker game in which each player is dealt five cards down. They have one draw to replace them and the best high hand wins the pot.
Five-card Stud
A poker game in which each player is dealt five cards, one down and four up, with betting after 2, 3, 4, & 5 cards.
Flat Call
Calling a bet without raising.
Flop
In Hold'em and Omaha, the first three community cards that are dealt face-up in the center of the table, all at one time. The 'flop' also indicates the second round of betting.
Flop Games
Poker games (Hold'em and Omaha) that are played using community cards that are dealt face up in the center of the table.
Floor man
An employee of the card room who makes rulings and decisions.
Flush
Any five cards of the same suit.
Flush Draw
When a player has four cards in his hand, all of the same suit and is hoping to draw a fifth to make a flush.
Fold
To throw your hand away when it's your turn to act.
Forced Bet
A required bet that starts the action on the first round of a poker hand.
Four of a Kind
Four cards of the same number or face value ('quads').
Fourth Street
In flop games, it is the fourth community card dealt (also known as the 'turn') and represents the third round of betting. In stud games, it is the fourth card dealt to each player and represents the second round of betting.
Free Card
The card you get as result of semi-bluffing from late or last position so that all the players check to you.
Full House
Any three cards of the same number or face value, plus any other two cards of the same number or face value.

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G

Grinding
Playing in a style with minimal risk and modest gains over a long period of time.
Gut Shot
To draw to and/or hit an inside straight.

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H

Hand
A player's best five cards.
Heads-up
When only two players are involved with a hand.
Hearts
One of the four playing card suits.
High-card
To decide the first dealer in the flop tournaments each user is dealt a single card and the player with the highest card (based on the card and the suit order - of spades, hearts, diamonds & clubs) becomes the theoretical dealer.
High Limit
A game where the amounts wagered are high.
Hi/lo
Split pot games.
Hold'em
Also known as Texas Hold'em, where the players get two down cards and five community cards. See our complete Hold'em rules.
Hole Cards
These are the ‘down cards’ in front of the players.
House
The casino or cardroom that is hosting the poker game.

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I

Image
The way other players see you.
Implied Odds
The odds you calculate, considering the assumed result of betting for the remainder of the hand.
Inside Straight
Four cards that require another between the top and the bottom card to complete a straight. Players who catch this card make an Inside Straight.

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J

Jackpot
A prize fund awarded to a player who meets a set of predetermined requirements. For example, some casinos will give a jackpot to someone who gets four-of-a-kind or higher and loses.
Jackpot Poker
A form of poker in which the card room or casino offers a jackpot to a player who has lost with a really big hand (usually Aces full or better).
Jacks-or-better
A form of poker in which a player needs to have at least a pair of jacks to open the betting.

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K

Kansas City Lowball
Form of lowball poker in which the worst poker hand (2, 3, 4, 5, 7 of different suits) is the best hand. It's also known as Deuce to Seven.
Keep Them Honest
To call at the end of a hand to prevent someone from bluffing.
Key Card
A card that gives you a big draw or makes your hand.
Key Hand
In a session or tournament, the one hand that ends up being a turning point for the player, either for better or worse.
Kicker
The highest unpaired side card in a player’s hand.
Kick It
Raise.
Kill Pot
A method to stimulate action. It is a forced bet by someone who has just won a pot(s).
Knock
Check.
Kojak
A hand that contains a K-J.

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L

Ladies
Two Queens.
Late Position
Position on a round of betting where the player must act after most of the other players have acted, (usually considered to be the two positions next to the right of the button).
Lay Down Your Hand
When a player folds.
Lead
The first player to bet into a pot.
Limit Poker
A game that has fixed minimum and maximum betting intervals, along with a prescribed number of raises.
Limper
The first player who calls a bet.
Limp In
To enter the pot by calling rather than raising. The most common understanding of limping in, is when the first person to speak only calls the Big Blind.
Live Blind
An instance where the player puts in a dark bet and is allowed to raise, even if no other player raises. It's also known as an 'option'.
Live Card(s)
In Stud Games, cards that have not yet been seen and are presumed to still be in play.
Live Hand
A hand that could still win the pot.
Live One
An inexperienced player who plays a lot of hands.
Long Shot
Making a hand despite having few outs and/or poor odds.
Look
When a player calls the final bet before the showdown.
Loose
A loose player plays a lot hands.
Lowball
Is a form of draw poker in which the lowest hand wins the pot.
Low Limit
A game where the amounts wagered are small.

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M

Main Pot
The center pot. Any other bets are placed in a side pot(s) and are contested among the remaining players. This occurs when a player(s) goes all-in.
Make
To make the deck is to shuffle the deck.
Maniac
A very aggressive player who plays a lot of hands.
Maverick
The name of a Queen and Jack in the pocket. Suited or otherwise.
Meet
To meet is to call.
Middle Pair
In flop games, when a player makes a pair with one of his/her down cards and the middle card on the flop.
Middle Position
Somewhere between the early and late positions on a round of betting (the fifth, sixth and seventh seats to the left of the button).
Mnemonics
Mental devices used to remember things. In Hold'em, often players have names for what pocket cards they have, like Big Slick or Maverick.
Muck
To discard or throw away your hand. It is also a pile of cards that are no longer in play.
Minimum Buy-in
The least amount of money with which you can start a game.
Monster
A very big hand. In a tournament, a player who begins to accumulate chips after having a small stack is considered to be a monster.

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N

No Limit
A game where players can bet as much as they like (as long as they have it in front of them) on any round of betting.
Nuts
The best possible hand at any point of the game. A hand that cannot be beat.

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O

Odds
The probability of making a hand vs. the probability of not making a hand.
Offsuit
Cards of a different suit.
Omaha
A game in which each player is dealt four down cards with five community cards. To make your hand, you must play two cards from your hand and three from the board.
On the Button
Being the last player to act in a betting round. Dealer's Position.
Open
To make the first bet.
Open-ended Straight
Four consecutive cards whereby one additional (consecutive) card is needed at either end to make a straight.
Open Card
A card that is dealt face-up.
Open Pair
A pair that has been dealt face-up.
Option
An option is a live blind made before the cards are dealt. If no one raises, the 'option' player may raise the pot.
Out Button
A disc placed in front of a player who wishes to sit out a hand(s), but remain in the game.
Outs
The number of cards left in the deck that will improve your hand.
Over pair
A pocket pair higher than any of the cards on the board.

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P

Paints
Face or picture cards (Jack, Queen and King).
Pair
Two cards of the same face or number value.
Pass
To fold.
Pay Off
To call on the final round of betting when you may or may not think you have the best hand.
Picture Cards
Face cards (Jack, Queen and King).
Play Back
To raise or re-raise another player's bet.
Playing the Board
In flop games, when your best five card hand is all five of the community cards.
Pocket
The down cards or hole cards.
Pocket Cards
The two cards dealt to you at the beginning of a Hold'em hand that no one else is entitled to see.
Pocket Rockets
A pair of Aces in the pocket or hole.
Position
Where a player is seated in relation to the dealer, therefore establishing that player's place in the betting order.
Post
If you miss the blind, then you must ‘post’ - add as many chips as were in the blind itself.
Pot
The money or chips in the center of a table that players try to win.
Pot Limit
This is a game where the maximum bet can equal the pot.
Prop
A person hired by the card room to work as a shill.
Push
When the dealer pushes the chips to the winning player at the end of a hand. It's also when dealers rotate to other tables.
Put Down
To fold a hand.

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Q

Quads
Four of a kind.
Qualifier
In Hi/Lo games, it is a requirement the Low hand must meet to win the pot.

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R

Rack
A tray that holds 100 poker chips in five stacks of twenty chips each.
Rail
The rim of a poker table or a barrier outside a poker area.
Railbird
Someone who hangs around a poker room who watches the games and/or is looking to get into action.
Raise
To increase the previous bet.
Rake
Chips taken from the pot by the card room for compensation for hosting the game.
Rank
The value of each card and hand.
Rap
When a player knocks on the table indicating that he/she has checked.
Ratholing
The illegal action of taking money off the table and putting it somewhere else.
Razz
7 Card Stud where the lowest five cards win the pot.
Reading
Analysis of a player based on how they play, mannerisms, and tells.
Rebuy
The amount of money a player pays to add a fixed number of chips to his/her stack in a tournament.
Re-raise
To raise a raise.
Ring Game
A 'live' game that is not a tournament.
River
This is the last card given in all games. In Hold'em and Omaha, it is also known as 5th street. In Stud games, it is also known as 7th street.
Rock
A passive, tight player.
Round of Betting
This is when players have the opportunity to bet, check or raise. Each round of betting ends when the last bet or raise has been called.
Rounders
Guys who hustle for a living. This is also the name of a popular poker movie starring Matt Damon and Ed Norton.
Royal Flush
This is an Ace high straight (A-K-Q-J-10) of the same suit. It is the best possible hand in poker.
Run
The act of playing with more money than is typical or reasonable.
Rush
A winning streak.

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S

Sandbagging
Holding back and calling despite the fact that you have a very good hand, usually to disguise strength, provoke bluffs, and to check-raise.
Satellite
A mini-tournament to gain an entry into a larger tournament.
Scoop
To win the entire pot.
Seating List
A waiting list. A player can put his or her name on this list if there are no seats at the table at which they wish to play.
Second Pair
In flop games, when you pair the second highest card on the board.
See
To call.
Semi-bluff
Betting with a mediocre or drawing hand.
Set
Having a pocket pair that matches one of the cards on the board.
7 Card Stud
A well-known poker game in which players get three down cards and four up cards. You play the best five of those seven cards. Click here for information on 7 Card Stud.
Seventh Street
This is the final round of betting in 7 Card Stud and Stud 8 or Better.
Shills
Shills are paid props who help start and maintain poker games.
Short Buying
Purchasing chips after your initial purchase. Usually the minimum for a short buy-in is less than the initial buy-in.
Short-handed
A ‘short-handed’ game has few players.
Showdown
At the end of the final betting round, it's when all active players turn their cards face-up to see who has won the pot.
Side Pot
A separate pot(s) which is contested by remaining active players when one or more players are all-in.
Sixth Street
In 7 Card Stud, this is the fourth 'up' card dealt to a player (their 6th card). It is also the 4th round of betting.
Small Blind
The amount put in the pot by the person immediately to the left of the dealer 'button' prior to the cards being dealt.
Soft Seat
A seat or game that is favorable because of the lack of skill at the table.
Solid
A fairly tight player (and reasonably good).
Speed Limit
A pair of fives.
Split
Tie.
Stack
A pile of chips.
Stay
When a player remains in the game by calling rather than raising.
Steal Raise
A raise by someone in late position in an attempt to reduce the number of players and/or steal the pot.
Steamrolling
Re-raising to make a player(s) call two bets instead of one.
Steel Wheel
A five high straight (A-2-3-4-5) of the same suit.
Straddle
A straddle is a Blind bet which is usually double the size of the Big Blind, (and one that a player may raise when the action gets to him).
Straight
Five consecutive cards of any suit.
Straight Flush
Five consecutive cards of the same suit.
Structure
The limits put on the blinds/ante, bets, and raises in any particular game.
Stud Games
Games in which players get both down cards and up cards.
Stuck
A player who is losing in a game.
Suit
A characteristic of a playing card. The card being either of Clubs, Diamonds, Hearts, or Spades.

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T

Table
The surface on which poker is played.
Tell
An action that gives clues about the cards someone is holding.
Texas Hold'em
This is also the name for Hold'em, the most popular form of poker.
Third Street
In 7 Card Stud and 7 Card Stud 8 or Better, this is the first betting round on the first three cards.
Thirty Miles
Three tens.
Three of a Kind
Three cards of the same number or face value ('trips').
Tight
Either a player who doesn't play many pots, or a game that doesn't have much action.
Tilt, On
Behavior as a result of losing, usually negative.
TOC
Tournament of Champions.
Top Pair
In flop games, when the player pairs one of his down cards with the highest card on board.
Top Two Pair
Having both your pocket cards match the highest two cards on the board.
Treys
A pair of threes.
Trips
Three of a kind.
Turn
In flop games, this is the fourth card dealt. It is the third round of betting.
Two Pair
A hand consisting of two different pairs.

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U

Underpair
A pocket pair of lower value than the lowest card on the board.
Under the Gun
Being the first person to act, being in the earliest position.
Up Card
A card that is dealt face-up.

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V-W

Walking Sticks
A pair of sevens.
Wild Card
A card that can be played as any value.
Worst Hand
A losing hand.
WSOP
World Series of Poker.

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